
For day 166, I made a new weapon state that is basically a flamethrower
Next up
For day 927 of coding, I made the selection text box able to adjust size according to text
For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later
For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly
For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate
For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better
For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are
For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen
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