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18
2 years ago

For day 176 of coding, the enemy now has an attack once it's in range of the target

I've also adjusted the player's origin point to help with the enemy's targeting




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For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving

For day 980 of coding, I have fixed the issue found with the east/west exits

For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue

My game in 50 seconds #indiedev #Gamedev #steam

For day 992 of coding, I'm making progress on the camera adjustment

For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location