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14
2 years ago

For day 242 of coding, I made a sprite for the pursuer's chase action. No jumping sprite yet




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For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are

For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing

My game in 50 seconds #indiedev #Gamedev #steam

For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate

For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility