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45
2 years ago

For day 254, I attempted to have different tiles placed randomly

While the effect looks pretty cool, that's not what I was aiming for unfortunately. I am making progress though




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For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are

For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed

For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

My game in 50 seconds #indiedev #Gamedev #steam

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing