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16
2 years ago

For day 256 of coding, I made additions to the tile generation code to organize the random placements




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For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing

My game in 50 seconds #indiedev #Gamedev #steam

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later

For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu