Loading...
12
2 years ago

For day 257 of coding, I've made additions to the tile generation code to allow a starting zone for the player

This will ensure the player won't spawn on top of walls, hazards, etc.




1 comment

Loading...

Next up

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet

My game in 50 seconds #indiedev #Gamedev #steam

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1083 of coding, it looks like I got the title fade to work properly now

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade