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14
2 years ago

For day 300 of coding, I did some more cleanup on the code. I also made it to where the player doesn't walk on the water




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For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

My game in 50 seconds #indiedev #Gamedev #steam

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks