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For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks
For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops
For day 937, I was experimenting to see if I could randomize the amount of resources dropped
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense
Artfight Profile: https://artfight.net/~SubterraneanExhibit
Someone's at the door...
For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop
For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups
It's time for honorable mentions! 🐞🎉 [Article!]
For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit
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