2 years ago

For day 316 of coding, I've noticed that the "exit bridge" isn't forming on some parts of the map

I found out that ds_grid_set_region doesn't overwrite, so I redid the code somewhere else

I've also made it to where the bridge connects to land each time




1 comment

Loading...

Next up

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

For 1181 of coding, I am working on being able to push certain objects

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

For day 1189 of coding, I haven't gotten the timer reset to work quite yet