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20
1 year ago

For day 366 of coding, I have started making a state machine for each phase of the game

So far I have only implemented the opening draw for both players




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For day 783 of coding, I am working on having the room construction function place exits based on the direction entered and what room is being made

For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon

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For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now

The seventh winner of our EXTENDED INAYAH Joltbux giveaway is @notor5o_WHZ

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We'll pick one winner for each day the quest is active! 🤯

For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet

For day 782 of coding, I am currently making a function that will construct the room to place on the maze's placement grid

More quests inspired by The Knightling have entered your quest log!

Play the demo of The Knightling for FREE and wishlist the game at: https://bit.ly/discovertheknightling

Plus, The Knightling Community Pack has appeared in the Shop.

For day 784 of coding, I figured out the exit placements for the room construction function. Soon, I will be able to actually utilize it