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Next up
For day 782 of coding, I am currently making a function that will construct the room to place on the maze's placement grid
For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room
We're giving out War Thunder starter pack keys!
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For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon
More quests inspired by The Knightling have entered your quest log!
Play the demo of The Knightling for FREE and wishlist the game at: https://bit.ly/discovertheknightling
Plus, The Knightling Community Pack has appeared in the Shop.
For day 784 of coding, I figured out the exit placements for the room construction function. Soon, I will be able to actually utilize it
For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet
The seventh winner of our EXTENDED INAYAH Joltbux giveaway is @notor5o_WHZ
Enter by completing this quest: https://gamejolt.com/quests/963
We'll pick one winner for each day the quest is active! 🤯
For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now
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