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For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately
WARNING FOR FLASHING 10 SECONDS IN
For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames
For day 1130 of coding, I got the plants to show up. They make the forest look more lively
Happy Valentine’s Day! @OperaGX
dropped the Valentine’s-inspired game Maximum Load. Guide PC Man through a satisfying install. 🥵
2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload
For day 1132 of coding, I'm working to make sure enough plants are spawned in each room
For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now
Happy Devruary! Devruary Day 14 celebrates @baskaraeurgava
! They're an Indie game developer from Indonesia who created the EURGAVA franchise. We also have a question for the devs of Game Jolt: How do you know when a game is ready to ship?
For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly













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