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For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence
For day 1083 of coding, it looks like I got the title fade to work properly now
For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade
For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game












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