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69
15 days ago

For day 671 of coding, I fixed an issue where the transition doesn't finish when entering the lower section. There are plans to redesign the random area later on




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For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 676 of coding, I made a separate state for the player to stay still during certain room transitions

For Week 44 of my weekly pixel art, I made a NES-styled rendition of Donkey Kong's Coconut Gun from "Donkey Kong 64"

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some