
Next up
For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason
For day 1197 of coding, I'm working on having the block look less choppy when being pushed. I don't know if I'm making progress nor not
For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
For day 1198 of coding, I think I've figured out how to make the pushing smoother
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I think my favorite bat would be Golbat because I like the gen 1 sprite, and was also one of my first shiny Pokémon that I've caught
This is my piece for SproutFight2026 of ArtFight
The prompt is Sunshine with the Macarons palette
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
For day 1196 of coding, I have applied the timer codes to work with vertical movement. No issues so far












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