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48
7 months ago

For day 697 of coding, I have made sure the room transitions keep a set speed for the player regardless of the player's actual speed at the time of transition




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For day 890 of coding, the tops now fall in the intended direction

For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 884 of coding, the tree tops actually fall now; but it's a bit off

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

For day 886 of coding, I've improved the tree tops falling. It still looks off though; like it's not starting on the right position

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

LGBTQ+ Game Dev Icons:

Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.

She was inducted into the International Video Game Hall of Fame in 2017.

For day 892 of coding, I'm preparing to have animation for when the tree stump gets chopped down