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25
10 months ago

For day 705 of coding, I changed the player's transition movement to make it look less weird




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I've now placed a #Cursed Journal with a buckler lock

For day 1013 of coding, I thought to try having the scroll speed adjust based on the zoom level. So far, it doesn't look so good

The #Owl now rests on top of the #Animatronic

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

A #Mummy wanders blindly into the scene

My game in 50 seconds #indiedev #Gamedev #steam

The #Monster I've decided to add to this piece is Huggy Wuggy from Poppy Playtime

#FanArtFriday

For day 1014 of coding; through some testing, I've found that a slower scrolling speed will work better when the camera zooms out

@BeyondThePixels is a Jolter to Watch and a game developer re-inventing 90s retro cool for todays gaming community!

Check out their game Astro Burn: https://gamejolt.com/games/Astroburn/1023196

Follow them before the quest ends on October 21 and you'll get Coins!

For day 1011 of coding, I've added in the x and y position of the camera. It could be useful when troubleshooting