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40
1 month ago

For day 722 of coding, I can now toggle the debug info on and off. This will allow me to see the game as it's supposed to be while being able to access information at a moment's notice




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For week 56 of my pixel art, I made a simple desert with a GB palette within the GB resolution (upscaled x10)

For day 760 of coding, I've applied the fixed direction to the exit as well

For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

This is my pixelated entry for the #WarThunderSticker quest

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit

For day 763 of coding, I am making progress on correcting the tree spawn; but there is still some work that needs to be done

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 757 of coding, I have gotten to rocks to spawn in more random spaces