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24
5 months ago

For day 726 of coding, I was doing a bit of math to determine what formula to use when placing the 32x32 tiles on the grid of 16x16 cells. I haven't figured out the formula yet, but I think I'm getting close




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For day 884 of coding, the tree tops actually fall now; but it's a bit off

For day 880 of coding, I added a visual of the exit's collision box during debug

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

LGBTQ+ Game Dev Icons:

David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)

As part of his work on KOTOR, he created the Sith Code!

For day 887 of coding; I tried to have the tree tops move a bit to the side while it lands, but they fly off instead

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 886 of coding, I've improved the tree tops falling. It still looks off though; like it's not starting on the right position

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

Which game from last week's Summer Game Fest are you most excited to play?

Tell us in the comments below!

(You can see all the games in the article)

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately