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31
5 months ago

For day 730 of coding, I made sure all edges of the map are clear. I also made a purple grid to go with the orange grid so I can see the different cell locations for debugging




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For day 879 of coding, I found out that some of the information for displaying player states in the debug was missing. They have been added now

For day 878 of coding, I've added the rest of the boxes for debug visibility. I did notice something odd with the player states that will be checked out tomorrow

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

LGBTQ+ Game Dev Icons:

David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)

As part of his work on KOTOR, he created the Sith Code!

For day 884 of coding, the tree tops actually fall now; but it's a bit off

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 887 of coding; I tried to have the tree tops move a bit to the side while it lands, but they fly off instead

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

Which game from last week's Summer Game Fest are you most excited to play?

Tell us in the comments below!

(You can see all the games in the article)

For day 880 of coding, I added a visual of the exit's collision box during debug