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40
1 month ago

For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed

There is also the issue of pathways clumping together




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For day 770 of coding, I have completed the state for using the hoe. Animation is not quite finished yet, but glad to see it working

For day 774 of coding, I am working on having special rooms appear after so many rooms or other conditions

I also now need to fix the looping error in the room generation script again

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For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards

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For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well

For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later

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For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now