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40
9 months ago

For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed

There is also the issue of pathways clumping together




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For day 1004 of coding, I managed to code in a method to check each zoom level until it finds one that fits

I've added a #Scarecrow to the side

I have placed a #Potion on the ground next to the rat and spider

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

For day 1006 of coding, I've added more zoom levels to see how they appear. They all appear ok so far

For day 1005 of coding, I've adjusted the zoom speed a bit and cleaned up the code a bit

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I made this #Animatronic without a head covering for the group