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26
1 year ago

For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process




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For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

For day 1150 of coding, I tried adding yellow through the draw_sprite's image blending to see how it looks

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

FUNDRAISER LIVESTREAM #SaveJim

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For day 1155 of coding; in working on possibly having an enemy push the player, I have found another case that can cause an infinite loop

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1151 of coding, I made a moving "enemy" to test enemy collision while it's moving. The results are interesting, and will need to be looked into why

For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player

Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.

The game's playtest has begun. We're celebrating with a quest!

Learn more: https://bit.ly/ShopCrushGJ

For day 1153 of coding, I think I fixed an issue where an infinite loop is caused by the moving object. Now it seems that the player is being knocked back in a weird direction