
Next up
For day 791 of coding, I've altered how the exits are placed a bit. This is to make sure that the exits are placed by thicker tree areas; namely the edges of the maps
For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms
For day 789, I have implemented the room creation function the be called by a random chance that slowly increases with each room. The chance right now starts at room 7
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 792 of coding, I made some further alterations on the exit placement. It looks like the exits are placed more appropriately by thick areas of trees
For day 786 of coding, I have fixed the out of range error. Now I need to later fix the player positioning problem
For day 788 of coding, I have fixed the positional problem when going room to room
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
For Pokémon Day, I have started a series where I draw a NES style piece of each Pokémon in the Kanto Dex
Here is Bulbasaur for entry 1
1 comment