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2 years ago

Found this in the archive. ZELDA style targeting in Unreal Engine.




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Targeting completed on interactables. Now to test on some enemies :)

Working on a new color scheme..adding some finishing touches to the textures.

LOOK WHAT I'VE FOUND, is this the Master's Sword?

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Sample start screen..

Updated version, will stick with this one for now..

Added a new health bar. Color and opacity will be the same as the player body color.

The Warrior was re-designed.

Like, share, tell me what you think.

Intro Video..I think the end of the sequence needs some tweaking.

The Hero..