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2 years ago

Found this in the archive. ZELDA style targeting in Unreal Engine.




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The Warrior was re-designed.

Like, share, tell me what you think.

The Hero..

Updated version, will stick with this one for now..

Sample start screen..

LOOK WHAT I'VE FOUND, is this the Master's Sword?

Intro Video..I think the end of the sequence needs some tweaking.

Targeting completed on interactables. Now to test on some enemies :)

Working on a new color scheme..adding some finishing touches to the textures.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Added a new health bar. Color and opacity will be the same as the player body color.