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2 years ago
Found this in the archive. ZELDA style targeting in Unreal Engine.
Next up
LOOK WHAT I'VE FOUND, is this the Master's Sword?
Added a new health bar. Color and opacity will be the same as the player body color.
Intro Video..I think the end of the sequence needs some tweaking.
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
The Hero..
Targeting completed on interactables. Now to test on some enemies :)
The Warrior was re-designed.
Like, share, tell me what you think.
Updated version, will stick with this one for now..
Sample start screen..
Working on a new color scheme..adding some finishing touches to the textures.
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