
2
Next up
Weapon Play Test..
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.
Targeting completed on interactables. Now to test on some enemies :)
Added a new health bar. Color and opacity will be the same as the player body color.
Basic character design. More armor will be added as the story progresses...
Simple splash screen...
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Targeting play test on some enemy characters.
Sample start screen..











0 comments