
Next up
The Hero..
Updated version, will stick with this one for now..
Targeting completed on interactables. Now to test on some enemies :)
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Basic character design. More armor will be added as the story progresses...
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
LOOK WHAT I'VE FOUND, is this the Master's Sword?
Found this in the archive. ZELDA style targeting in Unreal Engine.
The Warrior was re-designed.
Like, share, tell me what you think.
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.











0 comments