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Next up
Added a new health bar. Color and opacity will be the same as the player body color.
LOOK WHAT I'VE FOUND, is this the Master's Sword?
The Hero..
The Warrior was re-designed.
Like, share, tell me what you think.
Targeting play test on some enemy characters.
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Updated version, will stick with this one for now..
Targeting completed on interactables. Now to test on some enemies :)
Simple splash screen...











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