
Next up
Targeting play test on some enemy characters.
Updated version, will stick with this one for now..
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
Weapon Play Test..
Added a new health bar. Color and opacity will be the same as the player body color.
Basic character design. More armor will be added as the story progresses...
Found this in the archive. ZELDA style targeting in Unreal Engine.
Working on a new color scheme..adding some finishing touches to the textures.
Targeting completed on interactables. Now to test on some enemies :)
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.











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