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2
Game
Fragment
3 years ago

Intro Video..I think the end of the sequence needs some tweaking.




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Simple splash screen...

Updated version, will stick with this one for now..

Added a new health bar. Color and opacity will be the same as the player body color.

The Hero..

Weapon Play Test..

Targeting play test on some enemy characters.

The Warrior was re-designed.

Like, share, tell me what you think.

Working on a new color scheme..adding some finishing touches to the textures.

Found this in the archive. ZELDA style targeting in Unreal Engine.

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.