Next up
Found this in the archive. ZELDA style targeting in Unreal Engine.
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Working on a new color scheme..adding some finishing touches to the textures.
Updated version, will stick with this one for now..
Weapon Play Test..
Targeting play test on some enemy characters.
The Warrior was re-designed.
Like, share, tell me what you think.
Intro Video..I think the end of the sequence needs some tweaking.
Simple splash screen...
Targeting completed on interactables. Now to test on some enemies :)











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