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The Warrior was re-designed.
Like, share, tell me what you think.
Simple splash screen...
Found this in the archive. ZELDA style targeting in Unreal Engine.
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.
Updated version, will stick with this one for now..
Targeting play test on some enemy characters.
Targeting completed on interactables. Now to test on some enemies :)
Weapon Play Test..
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...











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