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1 year ago

The Warrior was re-designed.

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Targeting completed on interactables. Now to test on some enemies :)

Added a new health bar. Color and opacity will be the same as the player body color.

Found this in the archive. ZELDA style targeting in Unreal Engine.

The Hero..

LOOK WHAT I'VE FOUND, is this the Master's Sword?

Updated version, will stick with this one for now..

Sample start screen..

Intro Video..I think the end of the sequence needs some tweaking.

Working on a new color scheme..adding some finishing touches to the textures.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.