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Basic character design. More armor will be added as the story progresses...
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
Updated version, will stick with this one for now..
Found this in the archive. ZELDA style targeting in Unreal Engine.
Sample start screen..
Intro Video..I think the end of the sequence needs some tweaking.
Added a new health bar. Color and opacity will be the same as the player body color.
LOOK WHAT I'VE FOUND, is this the Master's Sword?
The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.
Simple splash screen...











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