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The Warrior was re-designed.
Like, share, tell me what you think.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Basic character design. More armor will be added as the story progresses...
Sample start screen..
Targeting play test on some enemy characters.
The Hero..
Working on a new color scheme..adding some finishing touches to the textures.
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Intro Video..I think the end of the sequence needs some tweaking.
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.











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