Game
Fragment

2 years ago

Targeting completed on interactables. Now to test on some enemies :)




0 comments

Loading...

Next up

Added a new health bar. Color and opacity will be the same as the player body color.

Found this in the archive. ZELDA style targeting in Unreal Engine.

The Warrior was re-designed.

Like, share, tell me what you think.

Sample start screen..

Updated version, will stick with this one for now..

Intro Video..I think the end of the sequence needs some tweaking.

Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...

Working on a new color scheme..adding some finishing touches to the textures.

The Hero..

Simple splash screen...