Next up
Working on a new color scheme..adding some finishing touches to the textures.
Simple splash screen...
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Weapon Play Test..
Basic character design. More armor will be added as the story progresses...
Intro Video..I think the end of the sequence needs some tweaking.
Targeting play test on some enemy characters.
The Warrior was re-designed.
Like, share, tell me what you think.
Updated version, will stick with this one for now..











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