2 years ago

Working on a new color scheme..adding some finishing touches to the textures.




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Sample start screen..

Updated version, will stick with this one for now..

Found this in the archive. ZELDA style targeting in Unreal Engine.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

LOOK WHAT I'VE FOUND, is this the Master's Sword?

Intro Video..I think the end of the sequence needs some tweaking.

The Hero..

Targeting completed on interactables. Now to test on some enemies :)

Added a new health bar. Color and opacity will be the same as the player body color.

The Warrior was re-designed.

Like, share, tell me what you think.