5 years ago

Good morning! Check out this huge abandoned city scene by Fracture Labs!

https://www.artstation.com/artwork/N5R3gd

#3dart #environment #city #abandoned




2 comments

Loading...

Next up

I hope you guessed Ham Sandwich.

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

Getting pretty close to the style and rendering features that I want in Unity for this project.

Modeled in Blender and rendered in Unity.

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

Ukiyoe style experiment...

Otis in Underwater 🌊

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

I don't even count this as a Devlog but i made a very short animation test with Belle's model

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.