Game
Through The Fragmentation

6 years ago

Good News and Bad News


Me and my friend have managed to do a massive testing today.

The Bad News: lots of problems were found by us, even more, than I had expected. Some of them were general mistakes, or errors, that could be repaired in minutes. Unfortunately, there are a couple of quite tricky problems, that need much more time to fix.

The Good News: it looks like the game is going to be pretty great. At least my friend has enjoyed it quite much. We've spent lots of time exploring the various secrets, funny dialogs, etc. - and some small contents were even found in a replay.


I'm not really sure right now, when will the demo be released... but I can tell you, that I want it to be as good as possible. So it hopefully will...



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𝘔𝘦𝘢𝘯𝘸𝘩𝘪𝘭𝘦 𝘰𝘯 𝘵𝘩𝘦 𝘋𝘪𝘴𝘤𝘰𝘳𝘥 𝘴𝘦𝘳𝘷𝘦𝘳...

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A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.

I'll have some pretty interesting news related to Through he Fragmentation soon, but till then... @TophatParty created a wikipage for The Hidden Fragmentation. Feel free to check it out - or even participating in it: the-hidden-fragmentation.fandom.com

It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.

Me and the testing team be like

This is really weird. Am I the only one who gets redirected to this page whenever I'm trying to open a HTML build of a Unity game?

When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.

Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.

The main reason I switched back to first person was I felt the third person perspective very limited.