8 months ago

Got bored one day so I 3D modeled a bunch of parts so I could make lots of the different Eva units




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29: Berserk mode and sword trail.

35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.

37: Newest version released.

Hey! some news about a new project I'm working on with the team, I've created a door-lock system that's blocked by a beam, so you have to get an hammer and pull out the nails to open the door !

Beta 3.0 released, added Dodge, Wall jump, added Saving(Beta), Fixed the Ingame Options Menu, can't add a video sadly, my internet decided it's not gonna work for anything higher than 0.3kb today.

screenshots of the game for Bonnie's level

34: New VFX, some model changes, a new enemy, gibs, new sword effects, finally got a radar working. Working on better level design, and now I need to improve performance, again... Oh and a cutscene camera for melee crits, melee is the only way to heal.

32: Sword slash decals, model changes, font changes, and

Living room test

31: Enemy counter and different animations depending on what state you're in.