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Demiurge's Spear
5 months ago

Working on some additions to the map, also making the hive explode MORE, for literally no reason other than performance. Also gonna make that hurt enemies. I really need to make a loading screen though...




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A bit trippy and confusing to look at, but I think the material works well.

37: Newest version released.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.

38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.

@pm-studios is a Jolter to Watch who is doin' their part to publish awesome games and keep physical gaming alive! Their new game Bandit Trap launches on April 30! Complete the quest before it ends on May 5 and you'll get Coins!

Worked on improving the UI, and improved some other stuff, also released the Movement Alpha