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Our Backrooms
3 years ago

Gotta love it when a plugin refuses to work right even though it works in other projects and is VERY important for what is arguably the BIGGEST appeal of the game (some of you might know what it is if you've been catching my streams)




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Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)

Bro just LOOK AT THIS LOAD TIME

In the next update, you can expect to find loads of secrets and... lore????? >:)

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

Added proper window jumping and swearing when the Neighbor is in hunt mode

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)

Predator/prey AI concept

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!