Game
HARMONY VOID

5 years ago

gravity and physics being refined.




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new level design, new gameplay changes, and now a new playermodel

new playermodel format, gen system upgraded with more options and roughly triple the ship size. enemy and item spawning to follow alongside with getting all ship parts to ideally generate

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

minor progress on the new procgen code

player UI is coming together.

the UI states work now.

HUD test