Game
HARMONY VOID

5 years ago

gravity and physics being refined.




0 comments

Loading...

Next up

new playermodel format, gen system upgraded with more options and roughly triple the ship size. enemy and item spawning to follow alongside with getting all ship parts to ideally generate

new level design, new gameplay changes, and now a new playermodel

ingame machines and gameplay build progressing.

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

good news: endless generation of multiple ships is possible, as is progression with travel

bad news: crossing a gap for five boring minutes is unacceptable

possible solution: no more spaceships? switch to endless terrain?

expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

new procgen code testing, day 2