Game
HARMONY VOID

5 years ago

gravity and physics being refined.




0 comments

Loading...

Next up

new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

good news: endless generation of multiple ships is possible, as is progression with travel

bad news: crossing a gap for five boring minutes is unacceptable

possible solution: no more spaceships? switch to endless terrain?

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

HUD test

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched

testing the mood and ambience of things as i get player control systems wired into the text frontend.

new procgen code testing, day 2