Game
HARMONY VOID

4 years ago

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results




0 comments

Loading...

Next up

HUD test

good news: endless generation of multiple ships is possible, as is progression with travel

bad news: crossing a gap for five boring minutes is unacceptable

possible solution: no more spaceships? switch to endless terrain?

new level design, new gameplay changes, and now a new playermodel

new playermodel format, gen system upgraded with more options and roughly triple the ship size. enemy and item spawning to follow alongside with getting all ship parts to ideally generate

first item: more new enemies for the roster.

second item: level generation is now able to give the ship a stable hull. this took a while because as it turns out the math to determine "outside edge of the ship" was a bit more complex then first intended.

ingame machines and gameplay build progressing.

HARMONY VOID is back ontrack with some huge design improvements and a setting change back to outerspace proper, specifically onto smaller scale procedurally generated spaceships.

the UI states work now.

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

player UI is coming together.