Game
Five Nights At Treasure Island: VR (Fan-Made)
5 months ago

Hello! we've re-done each jumpscare to hopefully be.. more scary we want to provide a scary but also "faithful to the original" type of jumpscare, and I think we've done it! I know this was a lackluster devlog, but we've got a lot coming! Stay tuned.




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Current State of the Game - POSTPONED (for a short time)

Devlog 1.1 (the one after the demo)

Real devlog work done on rendering main map! Almost finished i promise. Mike is currently working on floor 2 of the Pirate Caverns. we plan to finish the map by next week dont tell mike i said this no promises but we might have an alpha build soon. Seeya!

Ghost Hunting!

Devlog 3 - 09/18/25

I hate unity :) office rendered, now we focus on rendering cam 6

A soul desolate

Devlog 1.3 The one after the one after the one after the demo (is it getting old yet?)

Devlog 4 - 09/24/25 Thank you for ALL THE SUPPORT!!

Grey boxed and begun rendering cam 2 - Qwerty Finished cam 6 render - Mike begun work on monitor - Mike

As we're beginning to wrap up development for the demo (OCT 20TH), we are working hard to bring some scares! (as much as possible ) I am excited to show a sneak peak of Impurities Jumpscare!(To clarify, the right image is sped up.) Happy Spooktber! 🎃🎃