Game
LCD FNaF

29 days ago

Hi!

I made an LCD inspired version of FNaF 1 recently.

I hope to make more LCD inspired games in the future as well, but I was also wondering if people would be interested in an LCD FNaF series of games?

(Games I'd do for this are in the article)


Game I'd consider doing for an LCD FNaF series:

FNaF 2

> 8 Nights (Nights 1 - 6, Fazbear Fever & Golden Freddy) <

! Possibly reduced number of and/or simplified animatronics !

! No Minigames !

FNaF 3

> 7 Nights (Nights 1 - 6 & Aggressive 6) <

! No Minigames !

FNaF 4

> 8 Nights (Nights 1 - 6, Nightmare & 20/20/20/20 <

> Night segments only (no plushtrap minigame) <

FNaF Sister Location

> 8 Nights (2 undetermined easy challenges, 2 undetermined normal challenges, 2 undetermined hard challenges, 1 undetermined V. Hard challenge & V. Hard Golden Freddy) <

! Possibly reduced number of and/or simplified animatronics !

! Custom Night only !

FNaF Pizzeria Simulator

> 6 Nights (Monday - Saturday) <

> Option to take ads, salvages & upgrades (increases or decreases difficulty for replay value, e.g. doing Hardest Saturday) <

! Office Phase only !

Five Nights with Mr. Hugs

> 8 nights <

! More of a joke game !

Danger! Keep Out! (FNaF Help Wanted: Dreadbear DLC)

> Expanded to 7 nights (Using the FNaF 1 AI levels) <

All of these games would also have at least most of their original trophies from their console ports along with some new ones, and they'd have all of their nights (Split up by Game A and Game B)

I've also been considering a Five Nights at Candy's LCD (or any other fangames/official works) but I need to do more research on the games inner workings first.

I don't know what order I want to make these in if people do end up wanting them, so if this poll turns up well for a potential series expect to say any of the games above to get a game page first.

And if you have any suggestions for other FNaF content I could make into an LCD game - official or fanmade, either full games or just the office segments in them - don't be afraid to suggest it. Even if you just think it would be cool, but don't know how to make it work in the style you can drop the name of it and I'll do the work if figuring out if it could be done :)

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V1.1.4 Changelog

- Added an option to switch between 6 or 9 minute nights after some feedback

(The animatronics will also move a bit quicker on 6 minute nights besides Freddy who I kept the same because of his shorter 3 second timer)

Besides a small insta-kill glitch when starting the night again after losing a life and luring animatronics with the Audio Lure, the movement is implemented.

It was a lot easier than I made it out to be in my head...

(They'll be a lot slower in-game)

V1.1.5 Changelog

- Made the mouse visible when on screen

New poster to accompany trailer

LCD FNaF - The official low-budget Trailer

Play here

>>gamejolt.com/games/LCD-FNaF/1001601<<

(Not affiliated with Scott Cawthon)

The Return to Freddy's: The Emerald Butterfly game page has released.

More news coming up soon, I've got lots to share, and the crew is dying to meet you!

"This is where their story ends"

LCD FNaF 6 now in development. Link below

gamejolt.com/games/LCD-FNaF-6/1002408

Got the vent lights working! You can't use both at the same time (since in the og FNaF 6 you can't either)

I was going to add a flicker effect, but I didn't like how it looked so I ditched the idea.

Also I'll quickly address mobile controls in the article

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

Making good progress in terms of assets at the moment. Here's some images from the game

The office

The custom shift menu

and the (incomplete) title screen