
COSMOS PURITY: army units can't talk to current systems right now.
Next up
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
HUD test
ingame machines and gameplay build progressing.
this project is having its scope widened and i have some big ideas for it.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
player UI is coming together.










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