
work begins on the spaceflight gameplay.
Next up
testing the mood and ambience of things as i get player control systems wired into the text frontend.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
HUD test
ingame machines and gameplay build progressing.
limited working code for painting planets, not all the sections work right just yet, sadly.
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
player UI is coming together.
https://www.minds.com/errArachnica/blog/cosmos-purity-army-units…
COSMOS PURITY: army units can't talk to current systems right now.
this project is having its scope widened and i have some big ideas for it.










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