https://www.youtube.com/watch?v=4J1mC47ziY8
Sorry for the lack of audio, but I wanted to share some game play footage.
Next up
I wanted to try something with the textures. I'm a huge fan of old school 90s shooters sort of grungy pixelated textures. So I wanted to try and capture that but still have some color and pop into it.
Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.
New screenshot of the final level!
Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.
Finished the wave system and some early weapon fx. Almost ready with enough stuff to start passing out a early demo for some feeback!
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
Worked through these little dudes as my enemies. Still need to work on gibs and the shot effects but I'm pretty happy with how these turned out. I also messed up my lighting, so I need to fix that. Feels good to be back at it!
Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!
New shot for DIRE. Happy screenshot Saturday.
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