https://www.youtube.com/watch?v=fxgNOs45iuE
Added combo system to Heavy, character changes side while moving forward, or backward
Next up
Project Decision: Street Fortress will not have story in it until the main portion of the game is finished, & the game's sub-title might be temporarily renamed from it's planned sub-title; Details on that decision & new sub-title are in the pinned comment
I made some progress on tf2 fighting game before making gamejolt page! let's see the progress on Heavy's Moveset!
Fortunately I found the original code file of lost code! Character's scene had a similar copy to the newest version
Time to edit the found code to be like the lost improved version of it, or even better than it!
I finally coded a good version of motion input for my fighting game, & what could happen?????
After I rebooted to fix drivers I decided to open my project, files got corrupted!
It's character's godot scene, & motion input code that i just finished! Great!
Logo type reveal! :DDDDDDDDDDD
Here's a sneak peak on the 2fort arena!
I have finally ported the 2Fort from TF2 to Godot, take a look at this! Port is not without it's problems, but rn it does the job!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
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