https://www.youtube.com/watch?v=PFXlSrWisBg
New modes and attack introduced in latest build.
Next up
New characters and intro sequence
patched new version with keyboard controls
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Update coming soon!
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
What do you think of the water dragon?
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
A quick clip of the world scoreboard in action.










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