In the development process, I am using the C# language and the MonoGame framework. I built the foundation for the engine with the help of information from the book MonoGame Mastery.
Note: I don't recommend MonoGame for beginners in game development because it requires good programming skills

Next up
#MinecraftMemory The last 5 seconds of my life
Rotation of two different types of tanks.
Next, I should improve their aiming, since at the moment tanks cannot hit a moving targets. Well, I think it won't be difficult to make smarter aiming. I hope
We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
I decided to do a tank race to test the AI. Participants: 4 bots and me (gray tank)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I added a new type of tank to the game - self-propelled artillery. It does not have a turret and the rotation angle of the barrel is limited. It deals more damage per shot, but has low speed.
I also improved some parts of the game (see article)
Kikkerstein had a great day 1 at LVL UP EXPO!
If you’re in Vegas, come see us on day 2!
I improved my old tank control code. It used to be 400+ lines, but now it's only 66. Only 66, Carl!
This is very cool, but while I was rewriting my code, many bugs appeared, for example, when I clicked on WASD, I controlled all the tanks at once (GIF)
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