Game
Mega Man: The Rulers of Space


9 months ago

I am doing better! I've just started doing tiny bits of work when possible, minding my limits.

I started migrating my Unreal Engine work to plugins! Building my "SKYHI Framework". Finding my flow with Unreal finally.




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Hit Flash, with bonus Hit Stop on charged attacks! 💥 (Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.) #UnrealEngine5 #megaman

Sometimes it's just cool to put the game in slowmo and see what it looks like.

#UnrealEngine #gamedev #MegaMan (60fps video link in replies)

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Snag a new avatar frame and a sticker pack or two!

Remember, every purchase supports our creators and our community!

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I made Nodes to combine functionality for better aesthetics, variety, & (hopefully) performance.

Details & Benchmark in reply!

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Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine

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#gamedev #unrealengine #unrealengine5 #megaman

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Congratulate the winners (who are all tagged in the article.)

Discover the game for yourself: https://bit.ly/slimeheroes

Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. 💪

#UnrealEngine5 #gamedev #megaman #steamdeck