I'm still refactoring a lot of the code, albeit a little slower than I would like to be. For one, I need to actually add the state machine for the player controller and AI I'm just being a lil bit lazy there. I also need to remake a lot of animations I'm not entirely liking at the moment, and a few other things here and there. But no this game is absolutely not cancelled, I know no ones asked yet but I like to assure everyone that the game is infact still in development! Have a good one guys 
Next up
Development has Re-started! Read below..
Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie
Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it
Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets
Not Dead Yet!
Another preview of the game. Woods of light during the night time
Did some work on a new area, nothing here *yet*
Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.
I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.











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