I'm still refactoring a lot of the code, albeit a little slower than I would like to be. For one, I need to actually add the state machine for the player controller and AI I'm just being a lil bit lazy there. I also need to remake a lot of animations I'm not entirely liking at the moment, and a few other things here and there. But no this game is absolutely not cancelled, I know no ones asked yet but I like to assure everyone that the game is infact still in development! Have a good one guys 
Next up
Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.
Another preview of the game. Woods of light during the night time
Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)
May as well drop another preview
I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making
Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet
Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)
Did some work on a new area, nothing here *yet*
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.
Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets











1 comment