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4
Game
Rise Of The Mage
4 months ago

I finished my "universal game framework" and finish a tranfer of a game to it.
Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.




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Today's results of location visual corrections. Lightmaps rebaked, content added.

Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).

Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.

Mocap of the characters's stats window

The Rogue of Nexus - Loot UI Boost

Now when you collect loot or defeat enemies, above your head will display which and which amount of resources you obtained (it looks better animated)

For example i gained exp and coins

#roguelite #rpg #ScreenshotSaturday

First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.

Level changing via portal procedure - very draft character animation

UPPDATEEE TO STUFFED! Now there's bones!

Wayy more balanced! Get a high score and show me!

https://gamejolt.com/games/STUFFED-game/1030549

And while you're at it why not like and follow it!

#Thanksgiving #ThanksgivingGame #STUFFED

Just other version of Main music theme