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Game
Rise Of The Mage
29 days ago

I finished my "universal game framework" and finish a tranfer of a game to it.
Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.




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Prehistory of first chapter (without text content yet)

Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).

Story plot art - draft

Abbess could not withstand the emotional turmoil and fell ill with the syndrome of uncleanness—she became obsessed with purification rituals: washing her hands until they bled, praying until dawn, and copying sacred writings...

Icons of spells for UI (not full pack yet)

✨ New Avalon Deploy animations are in!

PhaigeX: Confiners is finally shaping up into something presentable.😭

Hope everyone’s having a great weekend! 🚀

#screenshotsaturday #indiedev #indiegame #shmup #PCGaming

First chapter

Today's results of location visual corrections. Lightmaps rebaked, content added.

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A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

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Mocap of the characters's stats window