
I found the minimap creation process was still a bit complicated for the user. So I improved the process to create the minimap in only 3 steps.
Next up
Now the player can choose between several number plates :) .
I wanted to add sound to my crowd module. At first I had no good results.
I created a nice little script to have a sound that follows the car when the car is close to the crowd.
It works much better :).
It also works for seaside waves.
This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.
Last week I worked on camera view. I improved the system to switch between camera views.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.
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