19 days ago

I'm going to remake A Week at Shady's before I start work on Shady Waters. One for nostalgia, and two as a farewell to scratch before I move on to professional game development. I'm excited for this.




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Experimenting with ambience. Tell me what you think.

Every (active) animatronic planned for the game

I got bored so I spent three hours condensing the Rellick Legacy into one drawing.

I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.

Since I haven't shown it enough with the banner, thumbnail, and media, here is the new logo. Fun fact, it's actually based off of the logo for Shady's from a few years ago.

Cool concept art I made yesterday

Every old 2D version of Shady

This is what the inside of Rust may have looked like. I just thought seeing the inside would be pretty cool, and I don't know about you, but I'd say it turned out well.

Jumpscare test