I'm planning to release another demo build for a small group of testers on my Discord server.
If you'd like to volunteer for the private testing - or just want to hang out with us at the Crow Bar - feel free to join:
Next up
Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.
͡° ͜ʖ ͡°) Guess what's going to happen today!
𝘔𝘦𝘢𝘯𝘸𝘩𝘪𝘭𝘦 𝘰𝘯 𝘵𝘩𝘦 𝘋𝘪𝘴𝘤𝘰𝘳𝘥 𝘴𝘦𝘳𝘷𝘦𝘳...
If you want to find out what this bot is capable of, feel free to join the server! https://discord.com/invite/uqacD4Y
The Steam page is finally published! https://store.steampowered.com/app/1572040/Through_The_Fragmenta…
A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.
It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.
Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.
The main reason I switched back to first person was I felt the third person perspective very limited.
I'll have some pretty interesting news related to Through he Fragmentation soon, but till then... @TophatParty created a wikipage for The Hidden Fragmentation. Feel free to check it out - or even participating in it: the-hidden-fragmentation.fandom.com
This is really weird. Am I the only one who gets redirected to this page whenever I'm trying to open a HTML build of a Unity game?
Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.
3 comments