Game
Hello, Neighbor! Pre Alpha - 2015 EDITION


16 hours ago

I'm trying to implement an emotion/routine manager and this system will include Suspicion Meter + Anger Meter + Sadness Meter + Hunger Meter and more (just watch the first photo to see all the meters)




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HNGOD recently got a few graphical improvement again and now thanks to the volumetric fog the lighting is much better than before.

#HelloNeighbor #helloneighbor #UnrealEngine #unrealengine #Fangame #Lighting #Fog

Window Jump (Or ai jumping in general) has been fully re-done!

#HelloNeighbor #helloneighbor #UnrealEngine #unrealengine #Fangame #Jump #Window #AI

Hey guys! I implemented a cool feature on the neighbor's eyes when he's in attack mode and chases us. This video showcases exactly how the neighbor looks like with his new evil look.

Hope you enjoy!

my second car in my life

Showcase of the different lightings for Hello, Neighbor! 2015 EDITION

Hello neighbor

#digitalart #fanart

Done some changes to the player's throwing system + Now objects can pass through windows when they break!

#HelloNeighbor #helloneighbor #UnrealEngine #unrealengine #Fangame #Windows #break #player

Ai prediction has been re-done completely and fully functional this time.

#HelloNeighbor #helloneighbor #UnrealEngine #unrealengine #Fangame #ArtificialIntelligence #Prediction #AI

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

We decided to switch the project to Unreal Engine 4.10 for better ai programming since Unreal 4.8 had very disgustingly working Behaviour Trees which for those of you who don't know we use them to make the ai do all of his tasks (read article)